Slay the Spire sees you take part in a series of battles, amassing a collection of cards that dictate your every action in combat: There are cards that launch attacks, allow you to defend yourself, buff you, or nerf enemies. Yet thanks to a setup that encourages experimentation and is rewarding to play even when you're failing, Slay the Spire marries roguelikes and deckbuilders beautifully-and it's easy to see why it's helped to popularize this burgeoning mix of genres.
Trying to determine synergies and strategies when starting out is a tall task, and pairing that with a roguelike-where failure in battle will send you back to the start of another randomized dungeon-might seem downright overwhelming.